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Stop
Motion
Stop motion involves a lot more than just the animation: planning, designing, materials... I know every step involved in the production of an animated piece and, I can create stop motion animation from concept to execution. Depending on the case, of course, I might need help.
Character Design
All shapes and sizes considered to try and get the appeling character that the story needs.
Storyboard
The base of all the process, geting the action right, the framing and editing before grabing some tools and start building.
Puppet Making
Building characters from the inside out trying to find the balance between design and animation.
Set Building
Creating enviroments for the action to take place and exploring materials and textures to find the right look.
Animation
Whereas is puppet animation, pixilation with real objects or cut out, I love to create movement that catches the eye.
Editing & Postproduction
Rig removal, green screen keying and some other tools to hide the tricks used during the animation.
Character Design
All shapes and sizes considered to try and get the appeling character that the story needs.
Storyboard
The base of all the process, geting the action right, the framing and editing before grabing some tools and start building.
Puppet Making
Building characters from the inside out trying to find the balance between design and animation.
Set Building
Creating enviroments for the action to take place and exploring materials and textures to find the right look.
Animation
Whereas is puppet animation, pixilation with real objects or cut out, I love to create movement that catches the eye.
Editing & Postproduction
Rig removal, green screen keying and some other tools to hide the tricks used during the animation.
Character Design
All shapes and sizes considered to try and get the appeling character that the story needs.
Storyboard
The base of all the process, geting the action right, the framing and editing before grabing some tools and start building.
Puppet Making
Building characters from the inside out trying to find the balance between design and animation.
Set Building
Creating enviroments for the action to take place and exploring materials and textures to find the right look.
Animation
Whereas is puppet animation, pixilation with real objects or cut out, I love to create movement that catches the eye.
Editing & Postproduction
Rig removal, green screen keying and some other tools to hide the tricks used during the animation.
Character Design
All shapes and sizes considered to try and get the appeling character that the story needs.
Storyboard
The base of all the process, geting the action right, the framing and editing before grabing some tools and start building.
Puppet Making
Building characters from the inside out trying to find the balance between design and animation.
Set Building
Creating enviroments for the action to take place and exploring materials and textures to find the right look.
Animation
Whereas is puppet animation, pixilation with real objects or cut out, I love to create movement that catches the eye.
Editing & Postproduction
Rig removal, green screen keying and some other tools to hide the tricks used during the animation.
Character Design
All shapes and sizes considered to try and get the appeling character that the story needs.
Storyboard
The base of all the process, geting the action right, the framing and editing before grabing some tools and start building.
Puppet Making
Building characters from the inside out trying to find the balance between design and animation.
Set Building
Creating enviroments for the action to take place and exploring materials and textures to find the right look.
Animation
Whereas is puppet animation, pixilation with real objects or cut out, I love to create movement that catches the eye.
Editing & Postproduction
Rig removal, green screen keying and some other tools to hide the tricks used during the animation.
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